John will again 2X Elo, 1X based on winning against each of Sam and Keith. Similarly, Keith will lose 2X Elo. Sam will gain 1X from the win against Keith, but lose 1X for the loss against John, and so will net 0.FrankJones wrote: ↑24 October 2025, 21:00 I'm still confused, so let's use a concrete example.
Let's say 3 players play a game.
John, Sam, and Keith.
Each have an Elo of 200, and are past 21 games played for purposed of determining their individual k-factors.
John wins.
Sam finishes second.
Keith finishes 3rd.
What will each player's Elo be afterward?
We don't know what X is because the K-factor will not be 20. It will be something less than 20 that depends on the number of players. Someone tried to reverse engineer how they scale down the K-factor for multi-player games, but I can't find that thread quickly.
But there is this thread from a couple years ago where I link to an academic paper about multi-player Elo.