erkademon wrote: ↑30 October 2025, 19:07
If this was abused, you should report that player to some moderator instead, there must be a mechanism for that.
I think implementing support for quicker notifications when doing transactoins is cruicial to make the game playable the way it was intended. So I'm hoping for that.
RicardoRix wrote: ↑21 October 2025, 13:55
If play does pass to another player like this at will, then players
could abuse this behavior repeatedly when they are losing to try and stall the game indefinitely.
Moderating a ton of TI4 games is not feasible given limited moderator time, and it is particularly not feasible in TI4 because it can last several months for a slow turn-based game. If someone is abusing you ingame, the other player being punished once the game ends and you can report does not help since it does not change what they are doing in that game. The only other alternative is a game being killed 2 months in, which is not good either.
For these reasons, the goal with TI4 is to give players the power to proactively defend themselves if someone is abusing trades, for example, by letting you block trades from a specific player.
My concern has been that if everyone can easily wake you up and waste a day at a time (international players and timezones) where you log in and do nothing but click "Reject Trade" on your turn, then it could lead to a broader trend of players turning off trades in general. This would severely impact games because trading is an integral part of TI4 and I want to avoid mechanisms which irritate players and drive them away from it.
There may be options for waking up in the future, but it will have to be monitored to see if it causes problems with the player base.