I think your post was destined to me.
And yeah, that's why I goes to hgroup and stopped bga, and a long time later stopped Hanabi.
But like I try to said in my complicated last post: everything look a logical consequence of wanting an easy time. And it doesn't look it worth it to change if your goal is to gain elo (until you reach very high value).
And changing it is pretty hard, especially since it require everyone in sync and isn't safe since it create bomb.
But what is done actually is like the layered finesse: you got a conflict between logic (second time at 8 clues = most cards in board are globally known not playable) and simplicity (i don't know how many clues are left and just play normally).
And those cases are problematic since changing it lead to lots of bombs.
UmpireNate wrote: ↑01 November 2025, 16:51And empty clues are not without information, I gave several examples where they can help and are even necessary, and the multi card finesse I said was rare, but ambiguity is the scourge of Hanabi
Those small information gain while useful are much much weaker than saving 2s and 3s, which is really important when having 8 clues because you usually didn't got time to save them early on because the board didn't got much plays, and you discard random cards because you don't choose which player discard
(there was before a rule about 7 clues spot with hgroup because of it, but it was deleted because people were seeing spots at 8 clues, but not those at 7 clues)
[note in bga, you can still at 7 clues waste a clue in purpose, like reclueing a known playable or do an empty clue to manage which player should discard, I remember doing it, but you need to take the clue which seem the less confusing, and you need strong reasons to do it, mostly either seeing the whole board trash (which increase chance for your hand to be very useful), or you got strong sign before your hand is valuable (per example, others let you do most clues)].
Mostly what I disliked the most is saying that it's logical to play normally at 8 clues (without more informations). And something to note is that the 'best logic' is not the same for everyone, which causes this kind of post.
I never said it should change, I gave more arguments for changing because they are less obvious to see/more interesting to talk about.
If you want my own opinion after writing all that, I think the cost of changing look too high. Layered finesse can be done regularly, while 8 clues spots are imo too rare.
And outside of those 8 clues spots, empty clues while rare (but from smallman, they look too commun now), still seem useful mostly to resync the whole team without a risk of misscomunication.