Does anyone else wonder why the interaction stat for the board game Azul is zero?
I personally find nearly half of my game relies on slowing down my opponents as long as my board is being set up right
Let me know your opinions on whether interaction should by higher than a zero... if so, what do you suggest it's changed to?
I personally find nearly half of my game relies on slowing down my opponents as long as my board is being set up right
Let me know your opinions on whether interaction should by higher than a zero... if so, what do you suggest it's changed to?