Sigh, here we go again. I am “DJB is da GOAT” and made this account just to respond to this forum. I unfortunately had to stop playing on my standard due to an emergency. I am one of the main people addressed in this forum so I will try my best to respond to everything in this forum so far, but I don’t disagree with everything here.
Please stop saying phrases such as “it’s the soul of the game”, “it’s funner with more players”, or “it’s the way the game was designed”. If you are playing for fun, stop arguing over a competitive topic. Even if you were insistent on that, I could argue the game was “meant” to be played with all 104 cards and only forwards, which 5p experts mostly do not use either of those settings.
My account was created this year, so I don’t know where you got that the top 3 have been there for 3 and 4 years from.
The fact I only play 1v1 is fair to say, but I could also say the same for 5p players and the fact they only play 5p. I’m not exactly sure what you are implying with this statement.
The 3 months of being able to sit on top is definitely a big problem for a while now. The only thing is there isn’t really a good solution to it. You can’t say they can sit there forever without playing obviously or they would. But, you also can’t say they have to play everyday just to maintain their rank because that is way too big a commitment for people who, for example, can’t play everyday. In my case, I just want to play other things, but I was still consistently playing until I was forced to stop.
Making a seperate leaderboard for 2p I absolutely agree with. It doesn’t harm any specific group and only benefits the ones that are missing out. BGA SHOULD do this. I guess the only issue with that is that it locks people to one category. What would qualify for 5p leaderboards? There are definitely high players that play 5p and 2p out there, so having to be stuck with one setting would kinda suck. Other than that, totally agree.
I don’t know where the “noob stomping” claim came from. My 3rd, 5th, and 7th most recent games were all against players above 300. My 3rd most played opponent (the only one I have played exactly 4 times) is a strong player who I know is consistently above 300 (they actually handed me one of my only 2 losses). I play whoever joins my table, so stop claiming otherwise. If your claim is that most of my opponents are below 300, you are probably right. I didn’t count myself but it does not take a genius to know there are more below 300 opponents than above, and I play anyone above 100. I do not control the amount of each I play.
Since we are using fake statistics to claim it is extremely difficult to reach the top in 5p, I may as well use my own to counter. The numbers are real but manipulated to make it seem different than what it actually is. It was said that it was 60 quintillion to 1 after reaching 600. (After doing calculations myself I found it was around 37 quintillion, but that is close enough to 60 quintillion statistic wise that I will just use 60), I had to win 121/123 (would be 122 but had a dc) games to go from 600 to where I am today. That is less than 1 in 717 nonillion. (Or, 1 in 717,000,000,000,000,000,000,000,000,000,000) (not exaggerated) To put that in perspective, going from 600-730 (where I am now) in 2p is harder than going from 600-785(current highest) in 5p using a 100% win rate AND winning the lottery the same day. This is why you don’t listen to statistics like these: That 60 quintillion to 1 was calculated assuming that player had a ⅕ chance to win all of those 5p games. If someone has an average chance to win every game, they are not the best and don’t deserve to be.
Tiny sidenote: The win streak penalty is complete bs, you are right about that. They never should have put that in when they already were resetting people for playing the same people.
(Now back to real stats) I don’t know where you got that we could stay 600 above our opponents with only a 90% win rate. And also where you would only be 100 above. First of all, just because you receive a smaller percentage of elo on wins and losses doesn’t change what win rate you need to even out, that is obvious. If we were both 600, we both need the same win rate against the same opponent to reach the same amount, no matter whether you are playing 2p or 5p. BGA calculates win rate incorrectly for non-2p games, everybody knows this already. The fact I can have above a 100% win rate in Gamme Logic is proof enough. To achieve a REAL 90% win rate in 5p, you would have to have an average placement of 1.4 (or winning 3 out of 5 games and getting 2nd place in the other 2 OR winning 4 out of 5 games and getting 3rd place in 1, either of which would make you beat 18 opponents and lose to 2). If any expert did that, I promise you they would be higher than the current number 1 (785).
https://boardgamearena.com/table?table=774730713 This game by Wreckage was played with opponents about 200 elo below him, and a placement of 1.5 was enough to gain 6 elo. That means if he played players of the same elo and got the same result each time, he would gain until he is about 750. 1.5 average placement is equivalent to an 87.5% win rate; imagine if they were at the real win rates of masters (I am 99% if you don’t include 2 dcs).
https://boardgamearena.com/table?table=742483533 This is a game I played against an ~300 elo player and gained 1.66 elo. That means I would have lost 18.34 if I lost (it always adds to 20). That also means I would have to win 11-12 games against a 300 elo just to afford 1 loss and even out. So a 90% win rate is enough to maintain about 300-350 elo higher than opponents (at all ratings and player counts).
Now when it comes to the percentage of elo you claim you are missing out on by playing with more players, I’m not exactly disagreeing but I’m not exactly agreeing. If a 4p game is played someone will guaranteed have beat 3 other players. Where as that is not necessarily as true with only 2p games; it would take an average of 8 players to get one person with 3 wins. Something else to note: you don’t actually have a penalty! The same win% would result in the same elo over time. Climbing does take more but also is easier when it comes to losing since you lose less. Also if you consider how much elo you can get in 1 game 5p is still far more
2p-10 elo
3p-15 elo
4p-20.1 elo
5p-25 elo
6p-25 elo
7p-25 elo
8p-25 elo
9p-25 elo
10p-25 elo
See the trend? BGA knows it would be way too easy to climb if a greater than 25 elo reward was GUARANTEED to at least 1 player at the table (someone has to win). If a new player(as in first game, with triple elo bonus) played 9 300 elo players and got an outright win with all the elo you claim they should be granted, they would be about 500 elo. If that sounds balanced to you, I don’t know why I’m arguing anymore.
As previously mentioned, I play whoever joins my table. I don’t know who you joined but I would have accepted.
Why do we want changing rankings? Why should we constantly trade the top? That would mean no one is actually the best. You have to outdo the best to become the best, and that would completely remove that requirement. The best is no longer that meaning, because no one is actually dominant.
2p is not a pure strategy game, there is still luck and sometimes even 50/50s. Not to mention you still have to worry about what hand you draw. But the strategy shifts based on how your opponents play, just like 5p and every other player count.
I do have one last question. Not saying it is wrong but just curious. Why 5p? It takes 5 cards to trigger a row, so someone could take a row from the start. What makes 5p the ideal player count over 4p or 6p? I have been briefed before but would like a slightly more detailed explanation.
As a final note I do want to say I really respect the 5p experts out there. I have had interesting conversations on strategy similarities and differences, and I know it is absolutely not easy. I know players like Wreckage are extremely strong at what they do. I will always respect them, and continue to even though we will probably continue to debate this forever.