Reasonable points have been made for being allowed to concede in mid-game in a hopeless situation. As noted in the post above mine, the end-game information would be meaningless if an opponent made random or suboptimal moves or just "passed" (in games in which one can pass) for the remainder of the game.
I haven't seen anything convincing regarding "last-minute" concessions, which was the original topic in this thread, especially if:
1) The game was obviously a lost cause at, let's say, 85% progression, but the opponent played onward until 95-100% progression only to then concede,
and/or
2) No communication occurs in the in-game chat. Communication can go a long way. "Would be it cool if I just concede?" "Well, I can't force you to stay, but I would appreciate if we could just finish out the last few moves, which should take less than 2 minutes." or "I'm working on a personal best here, and I would appreciate the opportunity to complete the game to its natural conclusion". or "I would appreciate being able to see the end-game stats and have them added to the statistics database for this game for all users to benefit from." or "Well, this is an abstract strategy game where nothing useful is gained from playing the game to completion, so, sure, concede if you wish."
I prefer some sort of communication.
How many people have been in this situation?
Game begins. You say something like "Hello" or "Greetings!" or whatever. No response.
The opponent goes into negative on time. No communication from the opponent. Shortly thereafter, the opponent goes into the negative again. Still no communication.
At that point, I am likely going to neutralize the game (if the outcome is unclear), or expel the player (if I am in a likely winning position). Because, I do not want to find myself unexpectedly pressed for time and making a rushed move that might cause me to lose, or, run out of time myself (because the game is now taking longer than expected to finish since my opponent is using too much clock) and risk having my non-communicating opponent expel me at first opportunity.
I haven't seen anything convincing regarding "last-minute" concessions, which was the original topic in this thread, especially if:
1) The game was obviously a lost cause at, let's say, 85% progression, but the opponent played onward until 95-100% progression only to then concede,
and/or
2) No communication occurs in the in-game chat. Communication can go a long way. "Would be it cool if I just concede?" "Well, I can't force you to stay, but I would appreciate if we could just finish out the last few moves, which should take less than 2 minutes." or "I'm working on a personal best here, and I would appreciate the opportunity to complete the game to its natural conclusion". or "I would appreciate being able to see the end-game stats and have them added to the statistics database for this game for all users to benefit from." or "Well, this is an abstract strategy game where nothing useful is gained from playing the game to completion, so, sure, concede if you wish."
I prefer some sort of communication.
How many people have been in this situation?
Game begins. You say something like "Hello" or "Greetings!" or whatever. No response.
The opponent goes into negative on time. No communication from the opponent. Shortly thereafter, the opponent goes into the negative again. Still no communication.
At that point, I am likely going to neutralize the game (if the outcome is unclear), or expel the player (if I am in a likely winning position). Because, I do not want to find myself unexpectedly pressed for time and making a rushed move that might cause me to lose, or, run out of time myself (because the game is now taking longer than expected to finish since my opponent is using too much clock) and risk having my non-communicating opponent expel me at first opportunity.