FrankJones wrote: ↑28 December 2025, 15:04
The Terraforming Mars example (given in the post above yours) is a bit odd. It's difficult to envision a scenario where a game of Terraforming Mars reaches a standoff because neither player wants to do anything (from a strategic standpoint).
I originally mentioned TM as a game that requires player actions in order to move the game towards its conclusion - there's no fixed rounds, it depends on terraforming the planet. teallite seems to be arguing that the rules account for this because you can't take no action indefinitely, unless you pass for the whole round. And even if you pass for a round, I mentioned you're unlikely not to actually take actions in a new round with refreshed resources. But that still doesn't mean two players couldn't do that (which was my point). The rules don't specifically prevent you from doing so, but they do encourage you to actually play the game.
In any case, my point was, there are lots of games which have an end game condition triggered by the play, and if players choose not to play, yes, a game could last forever. But I don't understand people who would choose to not actually play the game. I mean, I guess such situations have been described in this thread, but as I said above, I can't imagine two players would continue trading stalemate moves forever. I certainly wouldn't.
Jellby wrote: ↑28 December 2025, 21:16
Can the players take such actions forever? Will the game be stuck until a plant action is taken? (I've played Earth once, I don't remember the rules.)
Earth ends because at least one player completes their tableau, so if neither takes a plant action, no, the game won't end. You can play other actions that (mostly) gain you resources of various kinds, and you could keep playing those actions instead, even if it gets to a point where gaining the resources does nothing for you. But whether two players would is another question - and it would depend on other factors, meaning it's probably a rare occurrence as h_iles describes in Century.
I think in Ark Nova, you could just keep passing and taking X-tokens? I know that to either take cards or get money from sponsors progresses the break track, and other actions require either certain cards/money/assistants to do them so would become unplayable at some point, but I think you could keep taking x-tokens forever. But again, I would assume it's usually not worthwhile on balance - you'd need a very specific circumstance for that actually to be your best move (and no other options).
I suspect the answer to this thread is theoretically, yes. It is both possible to have games that last forever, and with the right circumstances, both players might be at a disadvantage by taking anything other than a non-stalling move. But such circumstances would be rare, and even where they did happen, I would expect a lot of the time, either one or both players may not see it for what it is and continue to play anyway.