Hello!
There is any plan to optimize games played in turns?
It's common that we have to wait for another player to react to an action that is impossible for him in that moment (like and attack that can't reach any enemy), or even to confirm an action that have only one option (like pick the only loot available).
I loved the game, but this is slowing us down big time and would be great if we had any time of automation (like we have in the Space Base game).