New version build stalls

Game development with Board Game Arena Studio
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houseofsuns
Posts: 27
Joined: 02 April 2021, 22:05

New version build stalls

Post by houseofsuns »

I tried to do a new release for Race for the Galaxy, but when clicking on "Commit & build a new version now" the usual window opens but never finishes ("Retrieve game from studio game server" appears but nothing more). This also affects the "Dry run build (to check code warnings)" button.
I tested with another game (Roll for the Galaxy). There I saw a similar behaviour earlier in the week, but now it seems to be working again.
This currently prevents me from deploying a new release. Is this a known problem and can I do anything about it?
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thoun
Posts: 1619
Joined: 10 December 2020, 22:25

Re: New version build stalls

Post by thoun »

Can you check the Network tab (running a dry run build to test) to see if it's a service issue or just a display issue?
If it's a service issue, try to reload game infos, options & stats, and if one fails, check the file.
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houseofsuns
Posts: 27
Joined: 02 April 2021, 22:05

Re: New version build stalls

Post by houseofsuns »

I tried reloading all three and no error occurred. In the network tab I got a slow empty 200 response (3.5 seconds) for the dry run. The response was two orders of magnitude smaller than for the working other test case (Roll for the Galaxy).
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thoun
Posts: 1619
Joined: 10 December 2020, 22:25

Re: New version build stalls

Post by thoun »

Do you have a "modules" folder in your project, and if not, retry after creating it.
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houseofsuns
Posts: 27
Joined: 02 April 2021, 22:05

Re: New version build stalls

Post by houseofsuns »

Creating the modules folder did the trick. Thanks a lot!
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