Bazaar is now in Alpha!
Designed by the famous Sid Sackson and first published in 1967.
It is an abstract game that involves the following:
Roll a die to obtain a gem (blue, green, red, white, yellow) to add to your collection
Trade gems in your collection with the Bazaar to receive gems of other colors/colours.
Buy 'wares' in exchange for gems in your collection.
Trades are based on equations shown by two exchange cards chosen by the Bazaar.
An exchange card consists of 5 'equations'. You can trade either 'left to right' or 'right to left'.
e.g. <Red><White> = <Green><Green>
This means you can trade a red and white gem for two green gems or vice versa.
Points are awarded each time you buy a 'ware' based on the number of gems left in your collection. The less gems in your collection after the trade - the more points you earn!
Simple rules but strategy is the key to success.
A game for 2 to 5 players. Can also be played in Solo mode so you can learn how to play (but beware! The camel runs backwards! You start off with 20 points and you only win if your score is still positive!)
The game is based on the version published by Eagle Gryphon Games in 2022. There have been several variations released over the years and thus some rules and cards have been modified. Not all variants have been accommodated.
[Note: current version is Alpha 2. Alpha 1 has been out for a while in "soft launch"]
Enjoy
The Red Kite
Designed by the famous Sid Sackson and first published in 1967.
It is an abstract game that involves the following:
Roll a die to obtain a gem (blue, green, red, white, yellow) to add to your collection
Trade gems in your collection with the Bazaar to receive gems of other colors/colours.
Buy 'wares' in exchange for gems in your collection.
Trades are based on equations shown by two exchange cards chosen by the Bazaar.
An exchange card consists of 5 'equations'. You can trade either 'left to right' or 'right to left'.
e.g. <Red><White> = <Green><Green>
This means you can trade a red and white gem for two green gems or vice versa.
Points are awarded each time you buy a 'ware' based on the number of gems left in your collection. The less gems in your collection after the trade - the more points you earn!
Simple rules but strategy is the key to success.
A game for 2 to 5 players. Can also be played in Solo mode so you can learn how to play (but beware! The camel runs backwards! You start off with 20 points and you only win if your score is still positive!)
The game is based on the version published by Eagle Gryphon Games in 2022. There have been several variations released over the years and thus some rules and cards have been modified. Not all variants have been accommodated.
[Note: current version is Alpha 2. Alpha 1 has been out for a while in "soft launch"]
Enjoy
The Red Kite