Scythe UI Update

Forum rules
Please DO NOT POST BUGS on this forum. Please report (and vote) bugs on : https://boardgamearena.com/bugs
User avatar
Tipou
Posts: 13
Joined: 03 March 2013, 19:41

Re: Scythe UI Update

Post by Tipou »

Oh, and having the personnal objectives permanently displayed is awesome !! :D
User avatar
Tipou
Posts: 13
Joined: 03 March 2013, 19:41

Re: Scythe UI Update

Post by Tipou »

Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(
User avatar
Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Scythe UI Update

Post by Tisaac »

Tipou wrote: 22 March 2026, 16:57
Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(
They are only displayed when not fulfilled yet in theory.
And i think the player mat issue is linked to upgrade that auto open the faction modal, i need to check later
User avatar
Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Scythe UI Update

Post by Tisaac »

Tipou wrote: 22 March 2026, 16:57
Tipou wrote: 21 March 2026, 21:27 Oh, and having the personnal objectives permanently displayed is awesome !! :D
Well, personnal objectives have disappeared today, and the player mat disappearing bug came back. :(
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
User avatar
Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Scythe UI Update

Post by Tisaac »

New version deployed :
- duplicated player mat : it's now displayed both on the right of the map and near the faction mat under the board. This one was quite a heavy change so please let me know if you see anything weird with these duplicated items
- improved visibility for statuses of buildings/enlists : added checkmarks to make it more obvious whether a structure is built and whether an enlist was done by your neighbour
- round counter added
User avatar
Tipou
Posts: 13
Joined: 03 March 2013, 19:41

Re: Scythe UI Update

Post by Tipou »

Tisaac wrote: 22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)
User avatar
Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Scythe UI Update

Post by Tisaac »

Tipou wrote: 24 March 2026, 19:05
Tisaac wrote: 22 March 2026, 21:08
I can't reproducee the issue with disappearing mat, can you help me find the cause of it ?
I had many displaying bugs today, (no player mat, no opponent recruit marker, double worker on the map...) but all went right back when I refreshed with F5.
There must be a problem during the initial loading of the game.
I'm using Google Chrome Version 146.0.7680.164 (Build officiel) (64 bits)
Are you playing with auction by any chance ?
User avatar
Tipou
Posts: 13
Joined: 03 March 2013, 19:41

Re: Scythe UI Update

Post by Tipou »

Tisaac wrote: 24 March 2026, 21:42 [Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.
User avatar
Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Scythe UI Update

Post by Tisaac »

Tipou wrote: 25 March 2026, 03:56
Tisaac wrote: 24 March 2026, 21:42 [Are you playing with auction by any chance ?
Yes, when I host the game I use auction. But I just checked, and auction wasnt enable for my last game without bugs, so it might be the reason.
Ok, post auction UI setup was broken indeed but should work now !
CodiusMaximus
Posts: 2
Joined: 26 September 2025, 05:16

Re: Scythe UI Update

Post by CodiusMaximus »

I had the game fail to load and only option that worked was leave game. It tried refresh and return to home but neither of them do anything.
Post Reply

Return to “Scythe”