Hello Developers!
My name is Paul Adams and I'm one of the partners at Permagrin Games.
We are a very (VERY) small publisher working out of Essex Junction, Vermont, and we're looking to get a BGA adaptation of our game, Crowns & Cutthroats developed. Crowns & Cutthroats is our first game that is available in retail (our online store can be located at www.permagringames.com). There is currently a free-to-play version on Tabletopia. Links are below. That game is a two-player duel that uses trick-taking as the main game mechanism. Players take on roles with asymmetric victory conditions. The "Crown" is trying to avoid contact with the "Cutthroat" as two cards representing them move across a shared grid. The grid is composed of other cards that may be played during the course of the game. Movement is generated by either winning a trick and moving in any cardinal direction but may also be generated by the playing of certain cards when a player loses a trick. The mechanisms are fairly straight forward. Play a card based on suit and value. Determine winner. Winner moves. Loser swaps a card with the grid and performs the action on the card played.
Again, we are a very small outfit. Basically two guys at a table making games that we hope people will enjoy. Any help is greatly appreciated!
Here are a few links to help out:
Boardgamegeek: https://boardgamegeek.com/boardgame/433 ... cutthroats
Tabletopia: https://tabletopia.com/games/crowns-and-cutthroats
Permagrin Games: https://www.permagringames.com/portfoli ... cutthroats
How To Play: https://www.youtube.com/watch?v=Jr3Cea7GaEg
Thanks in advance!
-Paul @ Permagrin
My name is Paul Adams and I'm one of the partners at Permagrin Games.
We are a very (VERY) small publisher working out of Essex Junction, Vermont, and we're looking to get a BGA adaptation of our game, Crowns & Cutthroats developed. Crowns & Cutthroats is our first game that is available in retail (our online store can be located at www.permagringames.com). There is currently a free-to-play version on Tabletopia. Links are below. That game is a two-player duel that uses trick-taking as the main game mechanism. Players take on roles with asymmetric victory conditions. The "Crown" is trying to avoid contact with the "Cutthroat" as two cards representing them move across a shared grid. The grid is composed of other cards that may be played during the course of the game. Movement is generated by either winning a trick and moving in any cardinal direction but may also be generated by the playing of certain cards when a player loses a trick. The mechanisms are fairly straight forward. Play a card based on suit and value. Determine winner. Winner moves. Loser swaps a card with the grid and performs the action on the card played.
Again, we are a very small outfit. Basically two guys at a table making games that we hope people will enjoy. Any help is greatly appreciated!
Here are a few links to help out:
Boardgamegeek: https://boardgamegeek.com/boardgame/433 ... cutthroats
Tabletopia: https://tabletopia.com/games/crowns-and-cutthroats
Permagrin Games: https://www.permagringames.com/portfoli ... cutthroats
How To Play: https://www.youtube.com/watch?v=Jr3Cea7GaEg
Thanks in advance!
-Paul @ Permagrin