Build BGA Games using AI

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krishnashed
Posts: 7
Joined: 08 April 2026, 17:49

Build BGA Games using AI

Post by krishnashed »

Hi Everyone!

I have created an agent skill which will assist in game development on Boardgamearena. Here is the agent skill, and a POC game MemoryCards which i tried to create using it. Agent skill and Game Code can be found at https://github.com/krishnashed/bga-game-dev-skill. I gave the agent skill context of BGA's documentation: https://en.doc.boardgamearena.com/Studio and created the agent skill.

Screenrecording of the game built using agent skill in PrivateAlpha: https://www.youtube.com/watch?v=85roFRfDDZI

I'm working on upgrading the skill. Initial plans are:
- Better way to SFTP File upload/Sync
- Auto lookup and fix errors which occur while starting/playing the game.
- Auto lookup changes happening in DB during different lifecycles of game, fix issues if any.
- Game Art generation with AI, if necessary.

Do let me know if you have any features/suggestions for the skill.
Btw I'm open for Paid Game development Gig
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Ingoschi
Posts: 48
Joined: 17 March 2025, 22:02

Re: Build BGA Games using AI

Post by Ingoschi »

I understand your enthusiasm, but was it necessary to post it at four boards?
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BarnardsStar
Posts: 544
Joined: 02 January 2021, 02:41

Re: Build BGA Games using AI

Post by BarnardsStar »

Ingoschi wrote: 19 April 2026, 10:21 I understand your enthusiasm, but was it necessary to post it at four boards?
*five
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lefalaf
Posts: 119
Joined: 25 October 2022, 02:42

Re: Build BGA Games using AI

Post by lefalaf »

Please don't fill BGA (or the alpha list) with AI created slop.

Either code a game or not. You'd have to review what the AI does anyway, so why not just write higher quality code in the first place?

And we alpha testers / beta testers / regular players don't want to have to log an increasing volume of issues that perhaps could have been avoided up front by a human coding it. AI isn't going to fully understand the nuances of rulebooks, when to ask for or find clarification on certain interactions, etc.
stillframe
Posts: 42
Joined: 23 December 2025, 21:11

Re: Build BGA Games using AI

Post by stillframe »

BarnardsStar wrote: 19 April 2026, 21:28
Ingoschi wrote: 19 April 2026, 10:21 I understand your enthusiasm, but was it necessary to post it at four boards?
*five
OP's propensity to spam does not elicit confidence in the end product.
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