Suggested feature: an optional matchmaking setting where players pre-agree that real-time games can be switched to turn-based if needed
Please vote here: https://boardgamearena.com/bug?id=217731
Hi,
I’d like to suggest an improvement regarding switching between real-time and turn-based games.
Currently, it is already possible to switch from real-time to turn-based if both players agree. This is very useful when an interruption happens. However, in competitive games (Arena, ranked, tournaments, etc.), a refusal can force a player to resign or lose on time, even for unexpected real-life situations.
My suggestion would be to add a matchmaking option such as:
“Automatically accept switching from real-time to turn-based.”
Players who enable this option could be matched together, especially in competitive modes. This would help users who may face sudden interruptions: family needs, children waking up, urgent matters, connection issues, or simply not having enough uninterrupted time to finish a game.
It could also allow the reverse feature: once both players are online again, either player could request to switch back to real-time. Since both players had already agreed in advance to the real-time / turn-based flexibility, there would be no risk of one player being trapped because the opponent refuses to switch back later.
This would allow games to move smoothly between formats depending on players’ availability, making the platform more flexible and practical without harming competition.
Thanks for considering the idea.
Please vote here: https://boardgamearena.com/bug?id=217731
Hi,
I’d like to suggest an improvement regarding switching between real-time and turn-based games.
Currently, it is already possible to switch from real-time to turn-based if both players agree. This is very useful when an interruption happens. However, in competitive games (Arena, ranked, tournaments, etc.), a refusal can force a player to resign or lose on time, even for unexpected real-life situations.
My suggestion would be to add a matchmaking option such as:
“Automatically accept switching from real-time to turn-based.”
Players who enable this option could be matched together, especially in competitive modes. This would help users who may face sudden interruptions: family needs, children waking up, urgent matters, connection issues, or simply not having enough uninterrupted time to finish a game.
It could also allow the reverse feature: once both players are online again, either player could request to switch back to real-time. Since both players had already agreed in advance to the real-time / turn-based flexibility, there would be no risk of one player being trapped because the opponent refuses to switch back later.
This would allow games to move smoothly between formats depending on players’ availability, making the platform more flexible and practical without harming competition.
Thanks for considering the idea.