Cry Baby: Tears, Tricks, and Tactical Twists

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BalGAmor
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Cry Baby: Tears, Tricks, and Tactical Twists

Post by BalGAmor »

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Cry Baby might sound like a game about whining (which wouldn’t be much fun), but behind the playful name lies a clever trick-taking challenge full of tough choices, risky predictions, and just the right amount of drama.
 
In this colorful card game, you compete over four rounds of seven tricks, trying to predict exactly how many tricks you can win. Guess correctly, and the rewards are sweet. Miss your mark, and well… sometimes being a crybaby has its advantages.
 
Every card in your hand can be flipped, changing both its value and color before the round begins. That means your strategy starts before the first card is even played. Will you prepare for strong tricks, aim low to control the flow, or set yourself up for flexibility later?
 
Then comes the twist: at the end of each trick, the player with the lowest card becomes the “Cry Baby,” gaining a bonus that can help turn the tide. You might flip one of your remaining cards to improve your hand or simply take bonus points and dry your tears.
 
Cry Baby takes familiar trick-taking mechanics and adds a layer of tactical unpredictability. Every decision matters, from how you orient your hand to when you choose to “cry”, and the result is surprising reversals and satisfying mind games. So don’t be fooled by the tears, crying can be a winning strategy.
https://boardgamearena.com/gamepanel?game=crybaby
 
We would like to thank Frédéric Vuagnat, the game designer, as well as BLAM!, the publisher, for bringing this inventive trick-taking game to players everywhere. We also want to thank Moof for developing it on BGA.
 
This is your Monday release.
Sometimes the smartest move is to know exactly when to cry. Take care and play fair…
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Nekonyancer
Posts: 74
Joined: 16 December 2012, 09:02

Re: Cry Baby: Tears, Tricks, and Tactical Twists

Post by Nekonyancer »

I wrote a tutorial a few months ago! :)

https://boardgamearena.com/tutorial?gam ... orial=2089
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SqueekyHT
Posts: 31
Joined: 22 July 2021, 06:09

Re: Cry Baby: Tears, Tricks, and Tactical Twists

Post by SqueekyHT »

Why would you crop the art in such a way that the dragons are unrecognizable? Putting a game in the News should be an opportunity to inspire players to try the game and that picture does not do that job.
t-Max
Posts: 7
Joined: 11 October 2021, 21:35

Re: Cry Baby: Tears, Tricks, and Tactical Twists

Post by t-Max »

SqueekyHT wrote: 27 April 2026, 15:36 Why would you crop the art in such a way that the dragons are unrecognizable? Putting a game in the News should be an opportunity to inspire players to try the game and that picture does not do that job.
now who's the crybaby....
Weisweiler
Posts: 1
Joined: 18 October 2024, 14:13

Re: Cry Baby: Tears, Tricks, and Tactical Twists

Post by Weisweiler »

Can I buy 'Cry Baby' as analog boardgame somewhere?
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