A few new cards???

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swolpoll
Posts: 10
Joined: 17 March 2024, 18:56

Re: A few new cards???

Post by swolpoll »

No. I did Not have the leg worker. But those who had gained 10+ wood with it. One Game was very tight legworker came second. The other Game legworker Player finished third but because of other reasons. I just feel 10+ wood for one occupation is very very strong. A Bit Like Informant which is also banned.
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FAHoeve
Posts: 3
Joined: 24 December 2013, 20:30

Re: A few new cards???

Post by FAHoeve »

today i won 2 games with legworker gaining more than 10 wood per game
MunchkinXQ
Posts: 20
Joined: 06 February 2014, 22:40

Re: A few new cards???

Post by MunchkinXQ »

alexwjb wrote: 18 October 2025, 11:33 The big majority of cards are now implemented, the remaining ones are those that are tricky to code for different reasons.

As a hobby project I am trying to debug Whisky Distiller, but it’s tough because you have to rewrite the way that future goods are handled on the back end in a way that can still be dealt with on the front end. I may or may not succeed!

Incidentally in case anyone reading this is interested in helping debug/add new cards, the codebase for Agricola can be accessed by anyone. studio.boardgamearena.com is the place to go learn more :)
Could you explain a lit how to get access to the code? I've been going through the github but couldn't find anything Agricola :?
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alexwjb
Posts: 207
Joined: 24 September 2016, 17:28

Re: A few new cards???

Post by alexwjb »

Hi Munchkin - have you signed up at studio.boardgamearena.com? From there you can join the agricola project (readonly) and sync files to your local machine.
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