Implementation improvement suggestion

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NotKyle1982
Posts: 4
Joined: 12 July 2020, 19:08

Implementation improvement suggestion

Post by NotKyle1982 »

I'm not sure where the best place to put this is. I think that unless you can get multiple alarms in one round, once an alarm is triggered, you could skip to the end of that round instead of playing through the rest of the comparisons. This would help the game play more quickly, especially for tables with more players.
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Suoivax
Posts: 345
Joined: 13 April 2022, 00:27

Re: Implementation improvement suggestion

Post by Suoivax »

NotKyle1982 wrote: 21 May 2026, 21:55 I'm not sure where the best place to put this is. I think that unless you can get multiple alarms in one round, once an alarm is triggered, you could skip to the end of that round instead of playing through the rest of the comparisons. This would help the game play more quickly, especially for tables with more players.
i like to see what all we got right, it helps to know that that player that took the 6 ACTUALLY knows what a high hand is or not
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arrie1987
Posts: 65
Joined: 22 August 2023, 22:35

Re: Implementation improvement suggestion

Post by arrie1987 »

I also want to see ehat everyone had. But maybe you do not need to do one by one, but just flip all at once to have it quicker after an alarm.
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Thomas
Posts: 364
Joined: 10 January 2012, 14:37

Re: Implementation improvement suggestion

Post by Thomas »

NotKyle1982 wrote: 21 May 2026, 21:55 I'm not sure where the best place to put this is.
You can create a new bug report (yes, it can be used for suggestions, too) at https://boardgamearena.com/bugs?game=2553 (and post a link here to get more attention or for further discussion).
arrie1987 wrote: 21 May 2026, 23:04 I also want to see ehat everyone had. But maybe you do not need to do one by one, but just flip all at once to have it quicker after an alarm.
I like it the way it is (I would prefer a more detailed text, e.g. „highest single card: Queen“, „pair of 7, kicker card: Queen“, .., but that is another another suggestion). I don't find the view at the end very clear, because I have to figure out the combinations of individual players on my own instead of having them displayed directly (if that would be fixed, I would be fine with your suggestion to flip all at once, after the first failure).
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Thomas
Posts: 364
Joined: 10 January 2012, 14:37

Re: Implementation improvement suggestion

Post by Thomas »

There is a related suggestion:
„Keep the chip ranking viewable all the time.“, see /bug?id=220546

If you think, this could help, please upvote this suggestion.
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