I hope the author of this game sees this: It’s a fantastic game with a completely fresh approach and unusual mechanics (as far as I know). BUT it has a big flaw, in my opinion! You’re better off just staying in prison and collecting items. You earn too many points for what’s in your inventory and too few for actually escaping. Plus, there’s no real downside to getting caught— you don’t lose any items from your inventory. That’s odd (I mean, they put you in solitary but let you keep everything?), and it makes the aforementioned issue worse. Just my thoughts, though.
What do you think?
What do you think?