Hi AnanaGS,
The reason behind the negative score is the Board Game Arena framework. In Board Game Arena, the solo games are coded a way, that when a player finishes the game with a score bigger then zero, they 'won' the solo mode, otherwise (if their score is zero or less) they 'lose' the solo mode.
As this is something I can't modify myself, I had to adapt Frosted Blooms according to this, therefore multiplying the final score by -1 at the end of the game, if the automata gained more points, so the Board Game Arena framework will count it as losing.
Luckily, the BGA framework is well maintained and new features are built in week by week, hopefully they will create a solution for this as well, as Frosted Blooms isn't the only game suffering because of it. If a new feature rolls out, which will give a better way to display won or lost solo mode, I will modify Frosted Blooms according to it.
- Developer