Option for open castillo

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ginopino39
Posts: 6
Joined: 30 December 2021, 02:15

Option for open castillo

Post by ginopino39 »

The number of caballeros can be calculated from what it on the board and in front of each player. It would be easier to just have the game-show how many caballeros are in the Castillo at all times.

# caballeros in Castillo= initial # - those you can see ( board, province, court)
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ts0ng
Posts: 13
Joined: 09 January 2021, 14:19

Re: Option for open castillo

Post by ts0ng »

Agreed, this would be a nice QOL tweak for async games.
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roteFaust
Posts: 1
Joined: 16 February 2025, 20:27

Re: Option for open castillo

Post by roteFaust »

Agreed. Hiding it doesn't make sense on the online version.
VincentDrakeHarman
Posts: 1
Joined: 11 May 2026, 14:51

Re: Option for open castillo

Post by VincentDrakeHarman »

I like keeping it hidden. Sure it is technically open information if you are willing to put in the time. AND if you choose to put in the time, you'll only be creating an advantage. To everyone else, it keeps the surprise prison break vibe.
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Findegil
Posts: 4
Joined: 25 May 2020, 10:43

Re: Option for open castillo

Post by Findegil »

Definitely something that should be implemented as an option in the game setup.
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