Hi,
Here are my "feelings" about the expansion, i would like to know yours. They are only "feelings" and they could change, maybe reading you
1. Luck
I have seen very powerfull combinations, or even card on their own, very powerfull. It seems that if you get them, especially early in the game, it can be a lost game and you can do nothing to go against it.
I know that it can happen in the base game, but a lot less, especially if you play with advanced options (I appreciate a lot the option that allow you to discard after taking a destination, and I don't know why it does not exist for more than 2 players).
In resume, my feeling is that Skali increase the "luck weight" in the game.
Your thoughts ?
2. Thinking time/deepness
There is more things to take in consideration, so the game is longer + you can easyly forget something, it needs more focus.
Related to the previous point, does it worth it to think more, if luck can destroy you ?
Your thoughts ?
3. Optimization and engine building.
What I like in Knarr is how condensed is the game, each card and action gets his importance. You build something, but you can also plan to throw it away by buying big destinations. A card can be used to build an engine, to give you something usefull, AND to buy something. Balance, timing, optimisation, so much things in a so small game.
With Skali I've seen some strategies based on playing a minimum of cards, throwing them away to buy small destinations, almost as soon as they are in play, associating bonuses to those 2 actions (playing a new card+buying a small destination). That way you get money to buy villages cards, you win almost all raids, and you win the game. I simplify it, it can also ask you to add a big destination that gives you an axe to be sure to win raids, and it asks some skills to play it properly. But if you know Knarr, you can play like that and it can work quite often.
It gives me the feeling that we loose the sensation to build something to sacrifice at the right time. Maybe it is an efficient optimisation, but I get the feeling that we loose something here.
Your thoughts ?
Thx if you accept to share your feelings and thoughts about the expansion here
And enjoy your games
La Gratouille
Here are my "feelings" about the expansion, i would like to know yours. They are only "feelings" and they could change, maybe reading you
1. Luck
I have seen very powerfull combinations, or even card on their own, very powerfull. It seems that if you get them, especially early in the game, it can be a lost game and you can do nothing to go against it.
I know that it can happen in the base game, but a lot less, especially if you play with advanced options (I appreciate a lot the option that allow you to discard after taking a destination, and I don't know why it does not exist for more than 2 players).
In resume, my feeling is that Skali increase the "luck weight" in the game.
Your thoughts ?
2. Thinking time/deepness
There is more things to take in consideration, so the game is longer + you can easyly forget something, it needs more focus.
Related to the previous point, does it worth it to think more, if luck can destroy you ?
Your thoughts ?
3. Optimization and engine building.
What I like in Knarr is how condensed is the game, each card and action gets his importance. You build something, but you can also plan to throw it away by buying big destinations. A card can be used to build an engine, to give you something usefull, AND to buy something. Balance, timing, optimisation, so much things in a so small game.
With Skali I've seen some strategies based on playing a minimum of cards, throwing them away to buy small destinations, almost as soon as they are in play, associating bonuses to those 2 actions (playing a new card+buying a small destination). That way you get money to buy villages cards, you win almost all raids, and you win the game. I simplify it, it can also ask you to add a big destination that gives you an axe to be sure to win raids, and it asks some skills to play it properly. But if you know Knarr, you can play like that and it can work quite often.
It gives me the feeling that we loose the sensation to build something to sacrifice at the right time. Maybe it is an efficient optimisation, but I get the feeling that we loose something here.
Your thoughts ?
Thx if you accept to share your feelings and thoughts about the expansion here
And enjoy your games
La Gratouille