Movement and transaction History is unreasonably hard to see

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SkekTek
Posts: 6
Joined: 20 May 2011, 09:58

Movement and transaction History is unreasonably hard to see

Post by SkekTek »

Once a transaction is executed, it vanishes and there's no way to see it except by scrolling through your history. It's also not clear what about the offer or trade is visible to other players.

Once movement has happened, the way it's logged in the game history is very counter intuitive and it can be difficult to figure out where units came from.
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GTSchemer
Posts: 1166
Joined: 09 August 2013, 03:26

Re: Movement and transaction History is unreasonably hard to see

Post by GTSchemer »

SkekTek wrote: 06 August 2026, 07:55 Once a transaction is executed, it vanishes and there's no way to see it except by scrolling through your history. It's also not clear what about the offer or trade is visible to other players.

Once movement has happened, the way it's logged in the game history is very counter intuitive and it can be difficult to figure out where units came from.
Transaction history I agree, and I think there may be an open suggestion players were voting on about this. If not, you can open one.

For movement, how do you propose to make it more obvious if there are, for example, 3 movement sources leading to the active system? If you have an idea and create a suggestion in the report system, I may be able to add it.
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