Looking for some info on the best way to do this.
Currently, if each developer is working on their own code branch (standard development practice for most software) then with only one development instance of a game playable it means only one developer can test their changes at a time, which is not ideal. What are the best ways of managing this within BGA studio framework? Is there any option which will allow both (or more!) developers to test their own changes simultaneously?
Creating my own 'dummy' game as a development branch would seem like a sensible option, but since projects must have unique names & these names determine the expected filenames and classes within the project, I would have to rename all the appropriate files/classes/variables/paths from the original versions to make this work. This would also be a pain for source control/merging, and as far as I know there isn't a definitive list of what changes would need to be made either.
Is there any way to include external js/php files within a project? If the bulk of the game logic could be done in these, they could share the same name and largely mitigate the difficulty in getting one developers changes from e.g someGame.php into someGameSecondInstance.php
Any other ideas?
Currently, if each developer is working on their own code branch (standard development practice for most software) then with only one development instance of a game playable it means only one developer can test their changes at a time, which is not ideal. What are the best ways of managing this within BGA studio framework? Is there any option which will allow both (or more!) developers to test their own changes simultaneously?
Creating my own 'dummy' game as a development branch would seem like a sensible option, but since projects must have unique names & these names determine the expected filenames and classes within the project, I would have to rename all the appropriate files/classes/variables/paths from the original versions to make this work. This would also be a pain for source control/merging, and as far as I know there isn't a definitive list of what changes would need to be made either.
Is there any way to include external js/php files within a project? If the bulk of the game logic could be done in these, they could share the same name and largely mitigate the difficulty in getting one developers changes from e.g someGame.php into someGameSecondInstance.php
Any other ideas?