Shotguns do not reload

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OffdaMark
Posts: 1
Joined: 13 September 2023, 00:46

Shotguns do not reload

Post by OffdaMark »

I LOVE this rendition of Zombicide. Everything thing is great EXCEPT the shotguns. There appears to be a random "bug". The Sawed Off and other shotguns (Ma's shotgun) will NOT give me the option to reload. Further, They are supposed to automatically reload during the Upkeep phase. They don't. The issue is random. Two turns later they might actually fire. All targets are runners or walkers. Not brutes. So my hero runs out in front of a mass of Walkers with his Duel Wielding Sawed Off and Extra Shells for comfort using his extra +1 die for ranged and he's expecting to see a bloodbath of zombies....but.... <click>....NOTHING. No option to reload. Just. Nothing. He panics and runs!! Totally and completely defenseless.... What is going on and is the team working to resolve this "bug"? thank you.
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Nathe356
Posts: 7
Joined: 21 January 2026, 05:40

Re: Shotguns do not reload

Post by Nathe356 »

Do give an example and we'll see if the UI is messed up on the replay. Then you can report it in the correct place if there is a bug.
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Schwerpunkter
Posts: 22
Joined: 28 November 2024, 08:01

Re: Shotguns do not reload

Post by Schwerpunkter »

One thing to note about sawed off shotguns (besides that they are generally a sucky weapon, even when compared to pistols ... since they can only kill small zombies), is that the reload at "end of turn" is after all characters have played. So if you trade an unloaded shotgun to another player, it will remain unloaded until they spend an action to reload it ... (i.e., end of turn reloading is about the the complete end of turn after all players have done their rounds in the turn and the zombies start doing their moves ... NOT about the end of a particular player's moves). I don't know if that relates to your situation or not, but just pointing out a subtlety surrounding this topic.
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