dabears51 wrote: ↑03 August 2026, 17:22
Mike62 wrote: ↑02 August 2026, 11:43
I believe that in a competitive game, the standard version should be used rather than various expansions. It’s like introducing new rules in a chess tournament. Personally, I disagree with the decision to use the expansion. If things continue this way, I won't play anymore—though I suppose that doesn't really matter much.
I fully agree. I like three players just fine, but Edifice is one of the weaker 7 Wonders expansions. It becomes a game of trying to make your Wonders at the right time, to gain something or avoid a penalty, rather than playing things your way. What if I don't want to make my wonders? Not a viable option. Want to have a strong economy instead of cash at hand? Wont work, because you have to pay into those projects. It forces certain strageies, in a game that allows so, so many different ways to play. The diminished player count says it all. Cities and Leaders would be a much stronger option, or the base game.
After playing quite a bit I'm actually tending towards this, I mean I don't think edifice is a weak expansion, but it's very impactful on 3p tables. Resources are very very scarce and so is the gold, so as I previously said discarding cards becomes a really strong play, but to be fair it's a disrupting play, so it doesn't really help table's economy or specifically your position, it just gives you a little edge for edifices. Looking deeply, I've noticed that in vanilla 3p I used to always play with such limited gold it was actually embarassing, and now I'm kinda forced to play in a different way.
I probably over evaluated 3p edifice as a competitive environment, it surely is very strategic in different ways and it's also a very different approach to the vanilla game, so you either like it or not, but looking back at last arena season, I think edifice works a lot better when more resources are spread around the table, so for example the 2 taverns in 5p are excellent for this reason. I ultimately have to say that I hate both the 2 gold age 1 edifices, they are so cringe it's unbearable, and the penalties are excruciating. There's the one that gives 1 shield if built whilst the penalty is a grey card, while the other is 2 points for each brown-grey combo and the penalty is a yellow card; both of them are incredibly hard to build and they both disrupt the table economy a lot, so you either go all in for it and avoid the penalty or straight up ignore it, and this types of aut-aut are in my opinion really bad for this game.