Result | Elo before | Change | Elo after
Joint 1st | 458 | -2 | 456
Joint 1st | 176 | +12 | 188
3rd place | 152 | -9 | 143
The higher-rated player defeated the third-place player but tied with the much lower-rated co-winner. The Elo loss from that draw outweighed the Elo gained from the win, resulting in -2 Elo despite finishing joint first.
In games such as Nana Toridori, BGA applies a “Teammate: -100%” modifier between joint winners, preventing them from gaining or losing Elo against each other. This seems fair.
Why isn’t this modifier applied consistently in every game that allows shared victories?
Joint 1st | 458 | -2 | 456
Joint 1st | 176 | +12 | 188
3rd place | 152 | -9 | 143
The higher-rated player defeated the third-place player but tied with the much lower-rated co-winner. The Elo loss from that draw outweighed the Elo gained from the win, resulting in -2 Elo despite finishing joint first.
In games such as Nana Toridori, BGA applies a “Teammate: -100%” modifier between joint winners, preventing them from gaining or losing Elo against each other. This seems fair.
Why isn’t this modifier applied consistently in every game that allows shared victories?