Don’t blame BGA. Don’t blame AI. Blame me.
It was me, that used AI as a basis for summarizing rules. First, I did it for my personal use only, for a game where rules are available only in a language, that I did not understand. I was impressed by the result and I tried to use AI as a basis for creating summaries for games with rules in English or my native language.
I know, that AI makes mistakes and I never plant to use the plain result of the AI. I spend quite some time to verify the result against the original rules and to correct and edit the summary. It worked well for some games, but it failed for some others.
Looking back, I can no longer tell whether I overlooked something while reviewing the summary against the original rulebook, whether I accidentally clicked “Preview” instead of “Save” (and thus didn’t save my changes), or whether I accidentally applied an incorrect, unfinished version that I had open in a text editor at the same time.
learned from this. I stopped using this method of creating summaries after just a few days. If I ever have to create summaries again in the future, I will proceed more carefully and rely more on my human intelligence.
I‘m not a robot. I‘m a human, that makes mistakes, too. And I‘ sorry for that. Please do not blame BGA, they have nothing to do with it. And don’t blame AI, It's not AI‘s fault that I made mistakes. I’ve already corrected a few of my summaries in the past (and checked/verified some more, where I did not find any diff to the original rules), and if you can tell me specific games where you noticed errors in the summary, I’d be happy to take another detailed look at them. I will then correct them manually (or temporarily delete them until I’ve revised them, so they don’t cause any more confusion).
By the way, someone has already edited the Wiki entry with the summary for Pondscape. Thanks for fixing it!