I noticed Dragon Knight Lord's card states, in all caps, "ROW bonuses" but in game, it appears to double all LINK bonuses (rows and columns). Is this a bug, translation error, or has the card been errata'd? YRO is a fairly new game with poor SEO, so google isn't providing much. I feel doubling all LINK bonuses isn't too OP, as if you're playing DKL, it's likely in a link bonus with 2 other Dragons, which will just golly womp your opponent either way. It helps keep the card dynamic too- if it's played without a Dragon link bonus, then you still have the possibility of doing something cool with both your rows and columns, which is justified by the 9 coin price tag.
Of course, the standard, DKL + Merchant wombo combo is that more likely to happen if Gold Dragon Knight can double score on a Merchant column. There are other Turn 4 plays that close out the game, so it doesn't feel particularly egregious. With the setup, telegraphing, and risk, idk. Turn 4 seems fair enough. The match could still go to Turn 5, even with columns doubled. I've beaten the DKL+Merchant combo with big tech, big money+leader, and mages (Druid pushed me just ahead of the combat lol), so yeah. I guess I'm on team LINK if it's up for discussion.
Of course, the standard, DKL + Merchant wombo combo is that more likely to happen if Gold Dragon Knight can double score on a Merchant column. There are other Turn 4 plays that close out the game, so it doesn't feel particularly egregious. With the setup, telegraphing, and risk, idk. Turn 4 seems fair enough. The match could still go to Turn 5, even with columns doubled. I've beaten the DKL+Merchant combo with big tech, big money+leader, and mages (Druid pushed me just ahead of the combat lol), so yeah. I guess I'm on team LINK if it's up for discussion.