Quartermaster General: South Front

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DrClick
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Joined: 07 July 2011, 14:30

Quartermaster General: South Front

Post by DrClick »

Image

We are nearing the end of the 2026 Summer of Games. The last stretch is here, and the "battle" is almost over...
 
The second title in the Quartermaster General "Front" series, a two-player strategy game, that can also be played solo, brings the Mediterranean theater of World War II to life.
 
Set between Summer 1940 and Spring 1944, Quartermaster General: South Front depicts the intense struggle for control over Southern Europe, North Africa, and the Mediterranean. The Axis player controls Germany, Italy, and their allies, while the Allied player leads the United Kingdom, the United States, and Free France.
 
If you’re already familiar with Quartermaster General: East Front, you’ll be pleased to find that none of the rules have changed, and the new additional rules will feel familiar. One key difference is that you have only one action per turn, making this game quicker. And the biggest change is the addition of a full fledge naval game.
 
The game is won by accumulating Victory Points, most of which will be awarded for controlling geographical objectives during the four annual scoring rounds. Strategic naval dominance and careful resource management are key to victory in this immersive and dynamic addition to the Quartermaster General Front series.
 
Relive historical events. Command a unique deck of cards, representing the equipment, manpower, and strategies. Will you alter history or relive its pivotal moments?
https://boardgamearena.com/gamepanel?game=quartermastergeneralsouthfront
 
We would like, with all due respect, to thank Ian Brody, the game designer, as well as the Ares Games troops for allowing us to add their game to the BGA. A big thank you to Lunalol for the powerful port to the platform.
 
This was your Friday release.
Group, ATTENTION! As you were! Take care and play fair…
cosarara-asl
Posts: 1
Joined: 22 July 2026, 07:32

Re: Quartermaster General: South Front

Post by cosarara-asl »

Great Release
I owned the game but was able to play it only with my son.
With BGA I fine tuned my skills against a lot of good players.
Thanks to Ares and Lunalol
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Plants2024
Posts: 23
Joined: 10 April 2024, 02:07

Re: Quartermaster General: South Front

Post by Plants2024 »

What happened to the summer of games list?
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Divadov
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Joined: 05 January 2022, 12:58
Location: Barcelona

Re: Quartermaster General: South Front

Post by Divadov »

Very good news,
I like the game but the map is too small to play and the cards hidden the map sometimes.
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ExPat
Posts: 2
Joined: 18 May 2014, 10:46

Re: Quartermaster General: South Front

Post by ExPat »

why is the map so small ? you can zoom in but the window it appears in does not change. Is there a way to make the map window bigger that I missed? :(
LordChef
Posts: 1
Joined: 19 February 2026, 00:06

Re: Quartermaster General: South Front

Post by LordChef »

It says no rule changes but thats not correct
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serf_tide
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Joined: 23 May 2011, 00:11

Re: Quartermaster General: South Front

Post by serf_tide »

On my screen, the cards are in front of the bottom of the map.
wozzit
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Joined: 02 October 2012, 13:39

Re: Quartermaster General: South Front

Post by wozzit »

Divadov wrote: 29 August 2026, 08:43 Very good news,
I like the game but the map is too small to play and the cards hidden the map sometimes.
Same problem - I am not sure if I am missing a button to see the map at a useable size
JohnnyCyclops
Posts: 288
Joined: 05 July 2023, 22:06

Re: Quartermaster General: South Front

Post by JohnnyCyclops »

There is a zoom slider just above the map. It’s a rottenly small window though. Only once zoomed in can you two—finger move the map. The pieces colour contrast is awful. I get that’s from the base game, but on an iPad screen, with a piece maybe 20 pixels across, it’s really hard to tell friend from foe. Just started my first game, will see how it goes.
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BalGAmor
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Re: Quartermaster General: South Front

Post by BalGAmor »

In such cases, do not hesitate to create a Bug Report if it affects your gameplay. This is how the developer will see it rather than here.
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