The reasons for that bias are fairly obvious I think. Firstly, at the vast majority of games a 2 player game plays quicker than a 4 player game, thus it's easier to play more 2 player games to qualify to vote. Secondly, those players playing the current settings on Arena probably like those settings, thus keep voting for them, so it becomes a self-fulfilling prophecy of sorts.tbhp wrote: ↑01 September 2026, 13:50 Voters seems to be very biased against multiplayer in Arena. In my opinion it's a great competitive mode for many games, because of the added complexity of having more opponents to analyze, while at the same time making the results less luck based in my experience. Those games usually reward the players who put the most thought into everything, and an additional benefit is that even if you don't win the game, you can still gain points or at least not lose too much if you have a good ranking, as opposed to two players games where the result is a binary, regardless of how well you did in the game. So multiplayer seems to lead to a more precise ranking of skill.
Unfortunately other voters don't seem to agree, either because they don't think it's less luck based, or like you say they worry about games being harder to find, or taking longer to finish. They'd rather have a two players system that is maybe less precise, but allows them to put out a lot more games.
I agree that it could be higher, but 30k for a tournament win seems crazy. Even if it's 512 players, that's not anywhere near in the same ballpark as winning Arena. For one, Arena is the competition that the site has declared is the most important (actually, it's the only one that is organized by the site per see), so it's normal that its XP gains would be way beyond winning any tournament. Secondly, tournaments are a lot more uncertain than Arena. Anyone who is relatively good at the game can win a 100+ players tournament, if they happen to get a good streak of wins. In order to win Arena however, there is no question that you have to be one of the top players of the game.
Another problem is that if tournaments earned so much, people could amass crazy amounts of XP just by winning lots of 100+ players tournaments, which would overshadow the earnings of those who won Arena. When you think about it, this may be why they decided to make the cap so low: putting it at 300, you ensure that the people who do great in tournaments have almost no chance of getting close to the amount of XP won by winning Arena. They wanted to maintain this hierarchy where winning Arena is always worth more than any other combination of things.
I don't think it's crazy for the biggest tournaments (and a tournament can go beyond 512 players with group settings), like how are we comparing that's not in the same ballpark as Arena. I know for me I'd far rather win a major tournament than Arena (and I'm not saying make tournaments bigger than Arena anyway), and it's harder for me to do. What you describe about Arena some will see as a good thing, but in other ways it's a negative. If you are the best player at game (ignoring high luck games that probably don't even really have a best player), you are very likely to win an Arena season, providing you play enough games, that ends up coming quite repetitive after a while. That ends up discouraging the competition I think.
I talk biased by my own perspectives, I have won 10 Heat Arena seasons in a row, but I can't imagine it's the only game like that, where the end result is the competitive scene is not in Arena. The reason being that very few of the top players are actually playing Arena, especially if you excludes those who play a few token games over the course of a season, maybe like 10-20% of the top 20 players are playing, whereas 100% of them are playing tournaments, private leagues etc.
I think the end result of what I'm saying is Arena doesn't need to be pushed as the only competitive mode. I don't have a problem with it being pushed as the competitive mode, but it's value isn't 200x tournaments, that's a joke, and makes a mockery of the XP system.