Not every great game arrives with fanfare. Some just quietly pull up a chair at your table and proceed to ruin your evening in the best possible way.
Take Mark Steere's games, for example. He's built a whole collection of deceptively simple games, easy rules, ruthless decisions, and "just one quick round" almost never turns out to be quick.
Here are some of his games that you might want to check out: 420, Herd, Blast Radius or Diablo to only name a few.
Small games. Big ideas. And he's just one of the many designers hiding in plain sight on BGA.
Are there any hidden gems you would recommend?
Take Mark Steere's games, for example. He's built a whole collection of deceptively simple games, easy rules, ruthless decisions, and "just one quick round" almost never turns out to be quick.
Here are some of his games that you might want to check out: 420, Herd, Blast Radius or Diablo to only name a few.
Small games. Big ideas. And he's just one of the many designers hiding in plain sight on BGA.
Are there any hidden gems you would recommend?