The simple answer to the question in the title of this thread is, "Because websites cost money to operate."
No revenue = no website.
No revenue = no website.
BGA exists because it has players. Even free players give people to play with. Encouraging them to play more games is a method that can add investments for players, as they try out more games and find more things that can tie them to BGA. And once they get premium, they may even choose to keep it without having to win 20 new games per month.tbhp wrote: ↑25 September 2026, 16:12 I've always found it weird that someone can be premium just by playing many different games. I mean, this doesn't concretely contribute anything to the site, you are just enjoying yourself and not giving them any money, so how is it viable and how does it justify you being premium?
This reminds me of the people who say that ads make companies money. Same sort of logic. This isn’t based on anything concrete. If I were a company owner I’d never base myself on things like that.Ceaseless wrote: ↑25 September 2026, 21:40 BGA exists because it has players. Even free players give people to play with. Encouraging them to play more games is a method that can add investments for players, as they try out more games and find more things that can tie them to BGA. And once they get premium, they may even choose to keep it without having to win 20 new games per month.
advertising doesnt make money?tbhp wrote: ↑26 September 2026, 03:00This reminds me of the people who say that ads make companies money. Same sort of logic. This isn’t based on anything concrete. If I were a company owner I’d never base myself on things like that.Ceaseless wrote: ↑25 September 2026, 21:40 BGA exists because it has players. Even free players give people to play with. Encouraging them to play more games is a method that can add investments for players, as they try out more games and find more things that can tie them to BGA. And once they get premium, they may even choose to keep it without having to win 20 new games per month.
"I am convinced that about one-half the money I spend for advertising is wasted, but I have never been able to decide which half." -John WanamakerFrankJones wrote: ↑26 September 2026, 03:33 I'm less clear on number 1. Do people really go out and buy things because of ads?
You not wanting to base your hypothetical company on this isn't a very compelling case. Advertisements are being paid for, in large quantities by many people for quite some time, so I'm going to go out on a limb and say that's because they seem to work. I have a loose idea why that might be, but it's not my wheelhouse, so I'm just going to defer to the experience of the people that are putting their money where their mouths are that they are paying for this.tbhp wrote: ↑26 September 2026, 03:00This reminds me of the people who say that ads make companies money. Same sort of logic. This isn’t based on anything concrete. If I were a company owner I’d never base myself on things like that.Ceaseless wrote: ↑25 September 2026, 21:40 BGA exists because it has players. Even free players give people to play with. Encouraging them to play more games is a method that can add investments for players, as they try out more games and find more things that can tie them to BGA. And once they get premium, they may even choose to keep it without having to win 20 new games per month.