Just thought I'd bump this - this continues to be a very frustrating experience for games that are more luck based.
I play lots of Gin Rummy and the BEST players at this game might win ~60% of their games. This makes the ultimate winner at Arena for a season really dependent on someone just 'running hot' to get to #1 and then stopping playing and hoping to hold on.
It's super frustrating to win 5-6 games in a row and that progress get more than undone by 2 losses to someone that gets really lucky cards.
Please consider implementing an adjustment for these types of games. ELO is frustrating enough in this regard, but to have Arena end up working this way is pretty lame. I've talked to lots of the other strong players and everyone agrees with the frustration.
I play lots of Gin Rummy and the BEST players at this game might win ~60% of their games. This makes the ultimate winner at Arena for a season really dependent on someone just 'running hot' to get to #1 and then stopping playing and hoping to hold on.
It's super frustrating to win 5-6 games in a row and that progress get more than undone by 2 losses to someone that gets really lucky cards.
Please consider implementing an adjustment for these types of games. ELO is frustrating enough in this regard, but to have Arena end up working this way is pretty lame. I've talked to lots of the other strong players and everyone agrees with the frustration.