I do not understand Roof Scoring in BGA implementation

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friendlyWenMorJ
Posts: 1
Joined: 13 August 2026, 08:19

I do not understand Roof Scoring in BGA implementation

Post by friendlyWenMorJ »

In this game, I played yellow. I count 3 yellow roofs on top. However, BGA scored it as 5 roofs. How does that make sense?

https://boardgamearena.com/tableview?table=918316057

From the rulebook (https://drive.google.com/file/d/1amckBv ... thdLz/view)

GAME END

Code: Select all

Placing your last roof triggers the final phase.
- Finish your turn normally, then immediately count the number of
roofs you have [b]on top[/b] of a building.

This number tells you which square to place your cone on at the 
bottom of the board, counting from the left. (Note that the maxi-
mum is 7).

- Then, all opponents can play their final turn (with possible extra
turns). When they’re done, they also count [b]their visible roofs[/b] and
place their marker as well.
I also hate the change of language from the "on top" to "visible roof" as-if the criteria is different. Per the rulebook, they show pictures which clearly just show counting the on-top roofs.
User avatar
Strode
Posts: 317
Joined: 18 April 2020, 04:49

Re: I do not understand Roof Scoring in BGA implementation

Post by Strode »

It scored it as 5 points, not 5 roofs. "Scores 5" is I think what it says. 3 roofs = 5 points. The traffic cone starts at zero and moves three to the right, which (going up) corresponds to 5 points.

As to why the yellow traffic cone isn't on that spot, I don't know. Maybe it didn't move from its previous spot because the game is over. Yellow really does have 3 roofs.

Also, each player scores roofs when their own turn ends, though this wouldn't affect yellow who had the last turn.

"Visible roofs" means visible from the top, not the side. It's not a proper roof if it's not on top.
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