Lockbox Expansion

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hikecycletri
Posts: 2
Joined: 08 April 2021, 01:50

Lockbox Expansion

Post by hikecycletri »

Can someone please post a brief explanation of the lockboxes. How many points to they generate, do you get points for a partial card or only when fully completing, if you change to a new card because some objectives on a card that turns up early are linked to later rounds will the old card come back up?
Thanks for any direction on how to use them.
Der Das
Posts: 2
Joined: 11 March 2026, 10:55

Re: Lockbox Expansion

Post by Der Das »

You only receive points for completed cards. The points are indicated at the bottom of each card as NNNN, the first two digits are the points, the last two are the card number. So, there's a series of 1 point cards (01NN), of 2 point cards (02NN) and of 3 points (03NN). {But I think there is only one of the later: 0301.}

I don't think the old cards come back up, as there's at least 16 of them, which is more than you can swap. {Not sure about the exact total.}

I understand your confusion though, it is hard to track what is going on since card completion is not logged nor are the points specified separately. On top of that, "spare" points seem to appear out of nowhere sometimes. Now I think it is due to cards auto-completing between turns/swaps and since it isn't logged it happens too fast to notice. {Either the later or there is perhaps a bug.}

Anyone with more insights, please chime in. Thanks.
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