Plantopia: The Card Game

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mexiwithacan
Posts: 4
Joined: 06 May 2013, 01:20

Plantopia: The Card Game

Post by mexiwithacan »

Hello, reviewers! 👋 Would you spend 15-20 min review the public alpha version of Plantopia?
Plantopia is a strategy card-based game where players harness their gardening abilities to contend for the coveted title of Plantopia’s Champion Gardener. Manage the plants in your hand and in your tableau and plant the best combos to earn the most magical leaves. But pay attention to all of your fellow gardeners, as whoever can predict the weather can make their plants grow!

Any and all feedback will be very welcome in this real-time game. Thank you for your time! 🙏

Originally posted to the BGA reviewers group.
mexiwithacan
Posts: 4
Joined: 06 May 2013, 01:20

Re: Plantopia: The Card Game

Post by mexiwithacan »

Plantopia 2.3.0 is live!

Player-facing clarity improvements to the hand and plant-effect prompts, plus the Arrowhead rulebook-order fix.

Improvements
  • Hand is now sorted by plant type — family order Tree → Flower → Cactus, Baby before Adult within each family, then alphabetically by name.
  • Effect prompts name the originating plant — e.g. "Buttercup: Choose a plant in your garden to grow", "Geometree: Choose a Bonus Weather card to gain", so it''s clear which card is resolving.
  • Grow prompts state how many levels — e.g. "…to grow by 1 level" / "…by 2 levels". Stacks with the above: "Buttercup: Choose a plant in your garden to grow by 2 levels".
  • Arrowhead now follows rulebook order — the granted Planting Phase action resolves first, then the grow; anything the granted action spawns (even another Arrowhead) resolves before the grow.
Fixes
  • Fixed a crash ("Cannot read properties of undefined (reading ''plantCardTypes'')") when resolving a plant effect, which could hang the action bar and block reloading the table.
  • Corrected the rulebook reference: Impossible Tree is a scoring card (not action-and-grow), matching the printed rulebook and the implementation.
Notes
  • This version adds a new player database column (player_deferred_effects) for Arrowhead''s deferred-effect ordering — please start a fresh table; in-progress tables won''t have it.
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