Hey there,
So overall: I'm happy with the timers available to each speed. But as a player who hasn't yet memorized and internalized every card, I struggle with the opening timers. There's a lot to consider. Which cooperations go best with the given cards? Which Prelude cards fit this strategy? How many unplayable cards can I afford for the late game? And so forth. But the beginning timer on normal mode doesn't always accomodate that.
I feel like an extra minute would really help. Playing in slow doesn't really seem like the right solution, because I don't feel like I need more time for the entirety of the game. Solidarity from the other players would help, but yesterday I encountered another one of those players who was all to happy to press the button in the opening round as soon as he had the chance. No checking whether I was afk, obviously no stalling from my part, heck - I even announced in chat that I needed a few seconds.
Luckily I was able to make a choice. And I felt compelled to question the reasonining of the player, while explaining my situation. To which he said: "I like to uttilize the tools this platform has given me to their full extend. If you have a problem with the mechanics on BGA you should take it up with the devs". And sure, he is technically within his right, but refused to explain the morality of it all. I think these players typically seem to enjoy the strategy of Terraforming the planet ASAP (it was a 3 player game). And I've often thought me needing time is a skill issue. But in this case, I actually went to win the game with the lowest TF-rating.
So how do others feel about this particular timer? And the option to deprive yourself and others of fun the first moment that it runs out? I don't take issue with this option in general. But I feel like BGA doesn't respect the heuristics of the opening phase with the 2 minute timer. And since I'd like to continue playing the game here, I'm hoping for it to change.
So overall: I'm happy with the timers available to each speed. But as a player who hasn't yet memorized and internalized every card, I struggle with the opening timers. There's a lot to consider. Which cooperations go best with the given cards? Which Prelude cards fit this strategy? How many unplayable cards can I afford for the late game? And so forth. But the beginning timer on normal mode doesn't always accomodate that.
I feel like an extra minute would really help. Playing in slow doesn't really seem like the right solution, because I don't feel like I need more time for the entirety of the game. Solidarity from the other players would help, but yesterday I encountered another one of those players who was all to happy to press the button in the opening round as soon as he had the chance. No checking whether I was afk, obviously no stalling from my part, heck - I even announced in chat that I needed a few seconds.
Luckily I was able to make a choice. And I felt compelled to question the reasonining of the player, while explaining my situation. To which he said: "I like to uttilize the tools this platform has given me to their full extend. If you have a problem with the mechanics on BGA you should take it up with the devs". And sure, he is technically within his right, but refused to explain the morality of it all. I think these players typically seem to enjoy the strategy of Terraforming the planet ASAP (it was a 3 player game). And I've often thought me needing time is a skill issue. But in this case, I actually went to win the game with the lowest TF-rating.
So how do others feel about this particular timer? And the option to deprive yourself and others of fun the first moment that it runs out? I don't take issue with this option in general. But I feel like BGA doesn't respect the heuristics of the opening phase with the 2 minute timer. And since I'd like to continue playing the game here, I'm hoping for it to change.