Point City: Build it, Shape it, Own it!

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Krutnik
Posts: 1
Joined: 05 November 2026, 15:50

Re: Point City: Build it, Shape it, Own it!

Post by Krutnik »

А почему игра не дает сдачи, когда с двойной карты потратил 1 единицу из двух? Ведь двойная считается на две карты ресурсов
Celticus
Posts: 11
Joined: 27 November 2023, 09:31

Re: Point City: Build it, Shape it, Own it!

Post by Celticus »

Vergognatevi!
Drake Mallard
Posts: 18
Joined: 01 April 2020, 22:47

Re: Point City: Build it, Shape it, Own it!

Post by Drake Mallard »

The optional flip is there - select a single card, and click the first button in the top row (Flip Resource Card). I did it several times in my first couple games.
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Sherlock Baskerpuppy
Posts: 1
Joined: 15 July 2024, 12:37

Re: Point City: Build it, Shape it, Own it!

Post by Sherlock Baskerpuppy »

I have Point City in my collection at home. And while I like the game we rarely, if ever, play it. The reason we don't play it is a shortcoming that could be mitigated in the BGA implementation but isn't. That shortcoming is the ability to quickly determine what pairs you can afford on your current turn.

So, while I was excited to discover Point City on BGA recently, after playing it once I remembered why the box gathers dust in my game closet.

The BGA implementation of Splendor solves that problem, providing the player with a button that shows her how much any card would cost beyond what she currently has available to pay. I think Point City BGA would benefit greatly from having something similar.
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