Hello,
Today, we are doing a major server update on a critical component (for realtime game).
The goal is to increase the service capacity.
The new component seems stable, although we still have some difficulties. At now, 2 non-critical features are not working :
UPDATE : the 2 features above has been fixed now. Sorry for the (very) instable day. All penalties received today has been removed.
Today, we are doing a major server update on a critical component (for realtime game).
The goal is to increase the service capacity.
The new component seems stable, although we still have some difficulties. At now, 2 non-critical features are not working :
- A lot of you are marked "offline", despite they are online (which explains the low number of "connected/playing players" on the website).
- The "spectators list" / "list of players at this table" is buggy.
UPDATE : the 2 features above has been fixed now. Sorry for the (very) instable day. All penalties received today has been removed.