When I set-up a turn-based game, I know it starts if it fills up, and I've noticed that if it doesn't fill up by a certain time (about a day, I think) it automatically cancels the game. What I want to know, is if I set the game to a range of players, like 2-5 instead of exactly 5, will it start early when it gets 2 players? Will it wait and see if more people join? If so, how long will it wait? Will it still cancel if it doesn't hit the top of the range? Is this stuff documented somewhere?
Cheers,
CB
Cheers,
CB