Legendary Inventors (and Ultimate Contest)

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sourisdudesert
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Legendary Inventors (and Ultimate Contest)

Post by sourisdudesert »

We are happy to introduce on BGA Legendary Inventors, a game by Fred Henry published by Bombyx (available now for pre-order, and in your shop on November 18th).

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As we announced a few days ago, we are starting today (at 20:00 CEST) a fabulous Contest with this new game and an incredible prize: the winners are going to receive one copy of each future game produced by Bombyx and Monolith publishers, including Legendary Inventors and Conan, for the rest of their lives.

For all information about the contest, the FAQ is there. Don't hesitate to ask questions if you have any.

This is the biggest contest ever organized on BGA: we wish you all plenty of inventions and good luck for this challenge!

Now, let's talk about the game itself.

In Legendary Inventors, two to five players (4/5 on BGA) will each captain a group of four inventors working to bring their knowledge to life by creating useful objects to improve the world.

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On your turn, you must send one of your Inventor to work on one of the available inventions. If your inventor has a skill level of 1 in Mathematics and Physics, then you may place one cube of your colour on a "Mathematics" space on the invention, and another on a "Physics" space.

When an invention card has no free space left, it is discovered! All players with cubes on this card must share the available awards. Starting from the player who placed the most cubes on the card, each player must choose between:
  • one of the two tokens on the card, or
  • the card itself.
Some tokens bring you Victory Points, some bring you Special Powers, but the really important ones are the "Progress tokens" (numbers): they allow you to increase the skills of your inventors, so that they can place more cubes later. Increasing the skills of your inventors may also bring you a lot of Victory Points if you manage to reach the Progress Objectives of some of your inventors.

Once you have used your inventor, he/she is "busy" and you cannot use him/her any more. On your turn, instead of sending an inventor to work, you can "refresh" all your inventors. Of course, the timing of these actions is essential to win the game.

This game may look simple at first glance, but it is definitively not. The final scores are always very close (2-3 points difference), so every single action is important. You'll have to get the best from your team of inventors, considering all the available inventions on the table.

BGA would like to give a special "thank you" to Fred Henry and Bombyx for this game, for the crazy idea of organizing this Contest, and for allowing us to have this game here.

Now, let the best players win!
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hunk_gr
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Re: Legendary Inventors (and Ultimate Contest)

Post by hunk_gr »

I get an access restricted error when I try to create a new table, but looking at the rankings there are people that have already played it enough to get to 1600 ELO.
Is it limited by timezones? That's the only logical conclusion I can come to.
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sourisdudesert
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Re: Legendary Inventors (and Ultimate Contest)

Post by sourisdudesert »

hunk_gr wrote:looking at the rankings there are people that have already played it enough to get to 1600 ELO.
You should read the FAQ. The contest starts at 20:00 CEST for ALL time zone. These players are testers (and game designer, by the way).
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hunk_gr
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Re: Legendary Inventors (and Ultimate Contest)

Post by hunk_gr »

sourisdudesert wrote:
hunk_gr wrote:looking at the rankings there are people that have already played it enough to get to 1600 ELO.
You should read the FAQ. The contest starts at 20:00 CEST for ALL time zone. These players are testers (and game designer, by the way).
I had already read the FAQ, and I was under the impression it was already 20:00 CEST, but it turns out I'm in EEST which is one hour ahead.
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Muzhachello
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Re: Legendary Inventors (and Ultimate Contest)

Post by Muzhachello »

Hey, guys!

Look please for that game: 24817424

We played for 1 hour, I won, and on final score one of the players just quit from the game. At 100% progression... Really it is annoying. How it might be fixed? It means that i can make newbies accounts that will quit when I losing?

Thanks for the attention
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Mugen
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Re: Legendary Inventors (and Ultimate Contest)

Post by Mugen »

I want to ask how I will recive games in future, what kind of conformation i get. Also is shipping avialbele to all countries? I live in Russia.
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Mugen
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Re: Legendary Inventors (and Ultimate Contest)

Post by Mugen »

Lads this is cool idea to create such a contest, but choice of the game questionable. it is have very very low rating on BGG RANK: OVERALL 7,744 :roll:
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vmoss
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Re: Legendary Inventors (and Ultimate Contest)

Post by vmoss »

Thank you for the contest and another fun game.

Currently, the game can only be play with four or five players. What are the chance of allowing two or three players in the future? Maybe allow it after the tournament or for non-elo games. (It would speed up the game a lot in a turn-based game).

Thank you.
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cosmosis
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Re: Legendary Inventors (and Ultimate Contest)

Post by cosmosis »

Moony Raven wrote:Lads this is cool idea to create such a contest, but choice of the game questionable. it is have very very low rating on BGG RANK: OVERALL 7,744 :roll:
New games start out at a low bgg ranking. More reviews on bgg will push it up the ranks.

Just wanted to say that (no opinion yet on the quality of the game itself).
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Savama
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Re: Legendary Inventors (and Ultimate Contest)

Post by Savama »

Marketing idea is brilliant for a nice family game! Good job BGA!
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