Eruption and Dragon Line

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sourisdudesert
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Eruption and Dragon Line

Post by sourisdudesert »

We have the pleasure to release online today two original games, Dragon Line from Manawaker Studio and Eruption from Stratus Games.

Image

Eruption is a competitive survival game in which each player struggles to save his or her own village from destruction caused by an onslaught of lava from an erupting volcano. As lava enters a village, its temperature increases until it has burned up completely. Players can protect their own villages by placing lava tiles defensively and strategically building walls of various materials to hold back the lava. They are also rewarded with action cards for directing lava to other villages. Action cards allow players to rotate, replace, or remove the hexagonal lava tiles as well as cool down and fortify their own villages. Once the volcano has fully unleashed its fury, the player whose village is at the lowest temperature wins.

Eruption is a very intuitive tile placement game, with a strong theme and beautiful material. The game is very good and intense, even at 2 players. We'd like for this game to send a big thank you to Stratus Game for this game and to Andrew Kerrison who developed this game using BGA Studio and made a wonderful work which makes the eruption very pleasant (yes, an eruption MAY be pleasant :) ).


Dragon Line is a tactical card game for two players that will allow you no less than to lead dragons into battle! By tradition, battles happen in narrow canyons and there is no space for more than one dragon abreast, so this is definitely not a free for all, but instead a careful and deliberate lining up of your resources to beat and exhaust those of your opponent. From the initial drafting phase to the end of the game, the order in which you'll present your dragons in the battle line and the choice of which dragons will be active during the battle are the two keys to victory! In this game, every turn is played simultaneously, which makes it fast paced with little downtime, except of course for watching the battle unfold once the dragon armies are ready!

Our thanks go to the author CB Droedge who proposed his game for an online adaptation, to wucnuc who started development on BGA studio, and to Elena Laskavaia (Victoria_La) who took over and made the game both ready to publish and enjoyable with a nice interface and battle animations. Thanks a lot for this new game!
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turkanair82
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Re: Eruption and Dragon Line

Post by turkanair82 »

It's beautiful :o :o :o :o
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PhotoJoe
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Re: Eruption and Dragon Line

Post by PhotoJoe »

"Sorry, an unexpected error has occurred...

Game not found"
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sourisdudesert
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Re: Eruption and Dragon Line

Post by sourisdudesert »

PhotoJoe wrote:Game not found
Fixed now! Sorry about that!
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nandblock
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Re: Eruption and Dragon Line

Post by nandblock »

Also might want to fix the name of Eruption which is currently "akeruption".
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WetRock
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Re: Eruption and Dragon Line

Post by WetRock »

Thank you for adding the new games but...

Shouldn't you turn off the rep system for the games while they are still in beta? I just attempted to play Eruption(akeruption?) twice with the same player. In both games we were forced to quit because there were bugs that would not allow us to progress. Thus we both took 20 point hits to our rep. If you are not going to test the games thoroughly before posting them then you shouldn't penalize players for beta testing them live for you.

Thanks.
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sprockitz
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Re: Eruption and Dragon Line

Post by sprockitz »

WetRock wrote:Thank you for adding the new games but...

Shouldn't you turn off the rep system for the games while they are still in beta? I just attempted to play Eruption(akeruption?) twice with the same player. In both games we were forced to quit because there were bugs that would not allow us to progress. Thus we both took 20 point hits to our rep. If you are not going to test the games thoroughly before posting them then you shouldn't penalize players for beta testing them live for you.

Thanks.
I concur, Evo (which has been around awhile) is also broken and forces a give up that hurts Elo and reputation.
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Mugen
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Re: Eruption and Dragon Line

Post by Mugen »

Why spent time and efforts to release games in which no one will play?
Last edited by Mugen on 10 November 2016, 14:31, edited 1 time in total.
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sourisdudesert
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Re: Eruption and Dragon Line

Post by sourisdudesert »

Moony Raven wrote:Why spent time and efforts to realize games in which no one will play?
You're right, now BGA will only focus on games players really plays : Monopoly, Uno, ...
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Mugen
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Re: Eruption and Dragon Line

Post by Mugen »

sourisdudesert wrote:
Moony Raven wrote:Why spent time and efforts to realize games in which no one will play?
You're right, now BGA will only focus on games players really plays : Monopoly, Uno, ...
This is not my point! look at rating of these games on BGG. Awful.
Why not develop games from 200 best games from BGG rankings :roll:
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