I understand that score does matter in some tournament games (tiebreaker for Swiss-style tournaments, for example), and therefore a final score needs to be achieved on every game. However, in games where a score doesn't influence the tournament standings (single-elimination [where only winner advances] and games like Quarto, Quoridor, Gomoku and Hive [where the score is always 1-0]), the ability to concede a game would be nice.
Unless, of course, I'm missing some other reason.
Unless, of course, I'm missing some other reason.