Missing space problem

BGA localization discussions
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Wakan Tanka
Posts: 21
Joined: 30 March 2016, 19:20

Missing space problem

Post by Wakan Tanka »

Some strings available for translations have a space at the end. Like this one from Celestia:
"Airship over island "
And this space is there for a reason. In game after this text, a number of the island is displayed. This sometimes causes a problem because translators very often don't notice this space (or don't know it's necessary) and enter their translations without the space at the end. What's more ,no one can fix this because adding a space to the string is not considered a translation improvement. So, is there anything we can do about it?
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: Missing space problem

Post by Een »

Please report it to the developer in the bugs section. All necessary space between a translatable string and another element should be handled programmatically (by concatenating a space in the code or - better - by using a translatable string with a substitution variable such as "Airship over island ${island_name}").
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diamant
Posts: 571
Joined: 18 April 2016, 16:39

Re: Missing space problem

Post by diamant »

Wakan Tanka wrote:Some strings available for translations have a space at the end. Like this one from Celestia:
"Airship over island "
I translated this string in french. I could not add a standard space, so I added a non-breaking space (character 160, extended ASCII).
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