Black market can consume goods in one builder phase?

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wind4th
Posts: 7
Joined: 31 December 2014, 09:02

Black market can consume goods in one builder phase?

Post by wind4th »

In Table#22804762, PetoTonante used corn, coffee, and one doubloon to build chapel. It's seemed odd to me cause what I had known is that when using black market, only one good can be consumed, not goods. I wonder that which one is true.
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yoyote
Posts: 335
Joined: 28 August 2012, 15:46

Re: Black market can consume goods in one builder phase?

Post by yoyote »

wind4th wrote:In Table#22804762, PetoTonante used corn, coffee, and one doubloon to build chapel. It's seemed odd to me cause what I had known is that when using black market, only one good can be consumed, not goods. I wonder that which one is true.
I just wonder to know how to use black market :) I've built a coffee shop, while I've got a black market occupied, and I paid the price which I had to pay without black market. Anybody knows ?
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diamant
Posts: 571
Joined: 18 April 2016, 16:39

Re: Black market can consume goods in one builder phase?

Post by diamant »

yoyote wrote:[I've built a coffee shop, while I've got a black market occupied, and I paid the price which I had to pay without black market.
You can use Black market only when you have not enough doublons to pay the building.
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N_Faker
Posts: 1078
Joined: 09 September 2016, 10:16

Re: Black market can consume goods in one builder phase?

Post by N_Faker »

Black Market (Builder Phase): Trade 1 colonist, barrel, and/or VP for 1, 2, or
3 doubloons off building cost


In the Builder phase, the owner of an occupied black market may reduce the cost
of a building by up to 3 doubloons by returning one colonist, one barrel, and/or one
VP to the supply. The player may not return more than one barrel for each type of
good. A player can only use the black market if he doesn’t have enough money in
his bank to buy the tile (i.e. after using the black market function to purchase a
building tile, he cannot have any doubloons left in his bank).

Example: Leo has an occupied black market, and wants to purchase a factory (cost = 7), but
only has 5 doubloons on his Compass Rose. He returns a sugar barrel and a VP chip to the supply
for 2 doubloons, pays his 5 doubloons to the bank, and purchases the factory. He could not
have also returned a colonist to the supply for 3 doubloons instead of 2, because he would then
have 1 doubloon left in his bank. He could not have traded in 2 VP chips for 2 doubloons off
the cost, since he can only trade one of each type.
Notes: The player cannot return the colonist on his black market tile – this would make the
black market tile unoccupied, and unusable. Also, when using the black market function, if a
player returns a colonist or VP tile after the game end requirements have been met, the game is
still over.

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https://www.ravensburger.com/content/wc ... SR%201.pdf
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Working as intended.
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yoyote
Posts: 335
Joined: 28 August 2012, 15:46

Re: Black market can consume goods in one builder phase?

Post by yoyote »

Thanks :)
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