I don't know about other games, but in Hex (which is for two players) I get three options for a time control in a real time game: slow, medium, and fast. There is a main time for all your moves in the game, and an increment added per move. Even in the fast time contol, the increment is large, 1 minute 51 seconds per move.
I would like to be allowed to specify the main time and the increment myself, by typing the values in, or at least allow me to choose these values separately. For example, increment of 10 sec, 20 sec, 30 sec, 45 sec, 60 sec, 90 sec, or 120 sec?
When creating a real time tournament, there is NO increment per move, nor any delay. It's sudden death time control only. You have X minutes to make all your moves. If you run out of time, your opponent can make you skip your turn. This is surprising to me, since I would think you would want tournament games to be high quality. SD time controls make for worse quality games, since a player with just 3 seconds on his clock or with negative time is less likely to play well. Also, after playing lots of regular games with a big increment, zero increment may be difficult to get used to.
I hope you will allow more choices for the time control in both tournament games and regular games. Thanks for your attention!
I would like to be allowed to specify the main time and the increment myself, by typing the values in, or at least allow me to choose these values separately. For example, increment of 10 sec, 20 sec, 30 sec, 45 sec, 60 sec, 90 sec, or 120 sec?
When creating a real time tournament, there is NO increment per move, nor any delay. It's sudden death time control only. You have X minutes to make all your moves. If you run out of time, your opponent can make you skip your turn. This is surprising to me, since I would think you would want tournament games to be high quality. SD time controls make for worse quality games, since a player with just 3 seconds on his clock or with negative time is less likely to play well. Also, after playing lots of regular games with a big increment, zero increment may be difficult to get used to.
I hope you will allow more choices for the time control in both tournament games and regular games. Thanks for your attention!