Hi guys,
Won't expand on this too much today, however - I thought I would create this topic just so we could start the conversation going.
So while I'm waiting for write access for some games (if I even end up getting it
) - thought I would look at another place that could definitely use some love on this site - creation of tables for games. Now I don't know whether that's due to how the games were set up themselves or whether it's because the BGA Studio does not allow game developers to do certain things (from what I've seen seems like the latter) - however I feel like there are way too many issues with the way tables are being created right now. I would call them bugs and bad UX. In order to potentially improve that, I've been having some fun over the last week after work trying out a new frontend framework, thinking about and designing a new UI for the tables creation.
The result so far is this:
https://photos.app.goo.gl/5e9n5qF9ThJXqynM6
Specifically targeting Quantum with this just because that's the game I play the most here right now, however, the way I've been building it - I don't see any reason why the same components and concepts could not be used for other games as well and could not be used in a more generic sense.
What are peoples thoughts on the current way tables are being created and the suggested concept? Any preferences?
Keep in mind I'm not a designer (I'm actually curious whether we have any here
) and it's also not complete yet. I can expand more on details tomorrow, but this should give people a rough idea of it.
Feedback - both positive and negative - is welcome. Ideally constructive
Gediminas
Won't expand on this too much today, however - I thought I would create this topic just so we could start the conversation going.
So while I'm waiting for write access for some games (if I even end up getting it
The result so far is this:
https://photos.app.goo.gl/5e9n5qF9ThJXqynM6
Specifically targeting Quantum with this just because that's the game I play the most here right now, however, the way I've been building it - I don't see any reason why the same components and concepts could not be used for other games as well and could not be used in a more generic sense.
What are peoples thoughts on the current way tables are being created and the suggested concept? Any preferences?
Keep in mind I'm not a designer (I'm actually curious whether we have any here
Feedback - both positive and negative - is welcome. Ideally constructive
Gediminas