ELO system is terrible

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Joined: 01 August 2018, 21:18

ELO system is terrible

Post by ClimateChangeIsReal » 16 June 2019, 03:20

I don't like the way the ELO ratings work. When I lose, my rating drops 40-80 points in a single game (especially when I am a werewolf, as I lose against like 9 players). When I win, since it treats a win as a tie with everyone on your team, it usually means I don't gain a single point.

It would be better if the ELO system only compared you to the opposite team (so "Tied with [every other winning villager]" doesn't kill your ELO).

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Joined: 11 January 2017, 20:10

Re: ELO system is terrible

Post by eoc » 16 June 2019, 12:13

See this thread for more discussion on the matter. Basically most people agree with you, so there's hope this might get changed!

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Re: ELO system is terrible

Post by 7decoeur » 09 July 2019, 00:47

I question whether displaying ELO is necessary? I suspect a person's ELO can adversely affect his chances of surviving the first night. I've noticed werewolves targeting the player with a higher or the highest ELO. I can understand why because a high ELO implies they are good at solving the case and show more cunning and guile for the win, thus to better the ww chances it is good to dispose of that player as soon as possible before they've even had the chance to speak.

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Re: ELO system is terrible

Post by ChameleonBG » 11 July 2019, 06:23

Elo is a joke. So anyone can have 100-300+ elo in one day. If I am wolf, I dont pay attention to elo, because it doesnt matter here at least with experienced players.

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