After playing many games of Hanabi with a perfect reputation, I have recently suffered an enormous drop due to twice being kicked out of games when not far into negative time. In neither case was I not making a good-faith effort to play — in the first instance, there was a newish player who didn't speak English who apparently started to play randomly, and was putting us at risk of our third bomb. We tried find out from him whether he was trying to lose or was just confused — and during this conversation, as soon as my time became negative, he kicked me out.
This was a newish player; perhaps he didn't understand the etiquette. The second example, though, was with an experienced player who, once our game started to go badly, wanted to agree to quit; since I think it's more honorable to play the game out, I tried to argue we should keep going — and, again, once I was in time trouble, he kicked me out. Certainly he knew that I wasn't abandoning the game or anything, and presumably he knew the reputation hit this would cause me — but he ruthlessly did it anyway.
Now I quite understand that timely play is a virtue, and doubtless I deserve some censure for the fact that I let my time become negative; but looking at my reputation it states that I irresponsibly QUIT two recent games, which is simply not the case.
So here are my questions—
1) Shouldn't this wording be more accurate? (I did not quit.)
2) Hanabi is a cooperative game, and its incentives should encourage good-faith cooperation. But isn't playing 'gotcha' with the timer is the opposite of that?
3) Similarly, what should one do once in time trouble — play hastily, thus hurting EVERYBODY (it's a cooperative game, remember), or play carefully, thus putting ourselves at risk of a ruthless every-man-for-himselfer? It's a prisoner's dilemma.
This was a newish player; perhaps he didn't understand the etiquette. The second example, though, was with an experienced player who, once our game started to go badly, wanted to agree to quit; since I think it's more honorable to play the game out, I tried to argue we should keep going — and, again, once I was in time trouble, he kicked me out. Certainly he knew that I wasn't abandoning the game or anything, and presumably he knew the reputation hit this would cause me — but he ruthlessly did it anyway.
Now I quite understand that timely play is a virtue, and doubtless I deserve some censure for the fact that I let my time become negative; but looking at my reputation it states that I irresponsibly QUIT two recent games, which is simply not the case.
So here are my questions—
1) Shouldn't this wording be more accurate? (I did not quit.)
2) Hanabi is a cooperative game, and its incentives should encourage good-faith cooperation. But isn't playing 'gotcha' with the timer is the opposite of that?
3) Similarly, what should one do once in time trouble — play hastily, thus hurting EVERYBODY (it's a cooperative game, remember), or play carefully, thus putting ourselves at risk of a ruthless every-man-for-himselfer? It's a prisoner's dilemma.