I've been paired with the same opponent again in yahtzee !
BETA: Arena mode (Season 0 - BETA)
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Re: NEW: Arena mode (Season 0 - BETA)
Why less points for beating opponent from higher league?sourisdudesert wrote: ↑07 August 2019, 11:24
When you win a game in Arena mode, you gain Arena points. You gain 3 Arena points when beating an opponent from the same league, 2 points when beating an opponent from league N-1, 1 point for beating an opponent from league N-2, and so on (and the same for higher leagues).
No point for a tie?
- sourisdudesert
- Administrateur
- Posts: 4630
- Joined: 23 January 2010, 22:02
Re: NEW: Arena mode (Season 0 - BETA)
Yes, Werewolves arena mode is too imbalanced toward the village which makes it unplayable. Also Stone Age should be 2 player mode in competitive mode because it's hard to control the game in a 4p game which turns the game into a crapshoot.
Overall, arena mode is a very fun way to spice up the game.
Overall, arena mode is a very fun way to spice up the game.
Re: NEW: Arena mode (Season 0 - BETA)
with hearts you often have to wait a long time now, with BETA test there for even longer, while if you avoid strong players you can win more stars
- Raining Tacos
- Posts: 5
- Joined: 08 April 2018, 20:50
Re: NEW: Arena mode (Season 0 - BETA)
Arena mode is a nice touch. A couple things.
-please get rid of the animation at the end or give us the ability to skip it
-can min-max player count be changed per game or is that coming?
-fast game setting option please
thanks,
-please get rid of the animation at the end or give us the ability to skip it
-can min-max player count be changed per game or is that coming?
-fast game setting option please
thanks,
-
spedia2116
- Posts: 10
- Joined: 15 January 2020, 19:23
Re: NEW: Arena mode (Season 0 - BETA)
For me lack of relegation isn't good idea. When I reach certain level I feel no pressure to play well to prevent from relegation. It's a competetive mode so I want to feel competition here. The possibility of relegation motivates me also for winning like a promotion to higher level. This is why you may consider something like follows:
1. To promote to to higher level you have to collect for example 10 points (that is now) but then you will enter the "promotion" mode instead of direct promotion. It doesn't matter that you may exceed that limit.
2. When you reach that limit you have to:
a) brown -> silver: get positive points from 1 game (you don't have to win the game in 4 players game, but your score should be higher then 0)
b) silver -> gold: get positive points from 2 games without negative ones.
c) gold -> elite: get positive points from 3 games in a total (if you have already won 2 games and you lost one, it not reset your counter to 0 - you still need to win another 2 games without losing).
If your winning counter is 0 and you get negative points, you are out of "promotion" mode and then you are losing your arena points.
3. Same for relegation. When your arena points reaches zero you enter the "relegation" mode.
a) elite -> gold - you will be relegated if you get 3 times negative points without positive ones.
b) gold -> silver - you will be relegated if you get 2 times negative points without positive ones.
c) silver -> bronze - you get negative points from next game
You can of course promote more "promotion" than "relegation" by doubling negative points conditions. Then players will climb more often then will be relegated.
BTW. I had to create another account to post here, because when try to enter the forum on my primary account I receive following error:
I of course sent e-mail to the provided one over 6 months ago, but nothing has changed since then.
1. To promote to to higher level you have to collect for example 10 points (that is now) but then you will enter the "promotion" mode instead of direct promotion. It doesn't matter that you may exceed that limit.
2. When you reach that limit you have to:
a) brown -> silver: get positive points from 1 game (you don't have to win the game in 4 players game, but your score should be higher then 0)
b) silver -> gold: get positive points from 2 games without negative ones.
c) gold -> elite: get positive points from 3 games in a total (if you have already won 2 games and you lost one, it not reset your counter to 0 - you still need to win another 2 games without losing).
If your winning counter is 0 and you get negative points, you are out of "promotion" mode and then you are losing your arena points.
3. Same for relegation. When your arena points reaches zero you enter the "relegation" mode.
a) elite -> gold - you will be relegated if you get 3 times negative points without positive ones.
b) gold -> silver - you will be relegated if you get 2 times negative points without positive ones.
c) silver -> bronze - you get negative points from next game
You can of course promote more "promotion" than "relegation" by doubling negative points conditions. Then players will climb more often then will be relegated.
BTW. I had to create another account to post here, because when try to enter the forum on my primary account I receive following error:
Code: Select all
General Error
SQL ERROR [ mysqli ]
Duplicate entry 'xxx' for key 'username_clean' [1062]
An SQL error occurred while fetching this page. Please contact the Board Administrator if this problem persists.
Please notify the board administrator or webmaster: https://boardgamearena.com/support
Re: NEW: Arena mode (Season 0 - BETA)
how to get back to simple mode games? Once in Arena Mode, do not see a way back. Certain games are locked on specific player counts for Arena mode.
- onyx puffin
- Posts: 11
- Joined: 02 June 2014, 19:13
Re: NEW: Arena mode (Season 0 - BETA)
I am not thrilled with not seeing opponents and their levels when we sign up to play a game in Arena mode. Will that get changed at some point?
Case in point, it was nice to see certain opponents that I play with often. With the 12 games I play, choosing which one to play was key in seeing players signed up for their competition. When I know they are there I am more likely to hop into a game with them. With the known players there, I am more willing to wait longer for the game to start in games that take longer to get going. Hope we can get to that point again.
Case in point, it was nice to see certain opponents that I play with often. With the 12 games I play, choosing which one to play was key in seeing players signed up for their competition. When I know they are there I am more likely to hop into a game with them. With the known players there, I am more willing to wait longer for the game to start in games that take longer to get going. Hope we can get to that point again.